Midsummer Fire Festival Guide

It’s officially summer and that means it’s time for the Midsummer Fire Festival to begin! The festivities just went live in Europe a couple of hours ago; unfortunately, those of us who play on US servers will have to wait until just past midnight of June 21st to begin celebrating. At any rate, we have our guide updated with the new loot from the event and are updating coordinates as they come in from those who use our Wowhead client. Most of them are correct in our guide, but a few have been moved with the changes that Cataclysm wrought–for example, the Thousand Needles fires seem to have been removed–and we’ll be updating them as soon as possible.

Updated Loot Drops

We’ve previewed these before, but there are updated capes for adventurers and a new Scythe (which does not scale well with Cataclysm’s changes to stats, as it only has stamina) from the Ahune encounter and its reward bag as well. These capes look especially nice for alts.

Patch 4.2: Ruthless Gladiator Season 10 PvP Sets Preview

 

With Season 10 recently announced as coming at the end of this month, we figured this was a great time to break the season 10 PvP sets out and show you how you’ll look if you’re a particularly ruthless gladiator yourself. (In case you forgot, we previewed the weapons that go with these colorful sets back in March and you can see them over here.)

To help showcase the armor sets, we’ve put together a video showing each variation and we’ve also taken screenshots of each set along with links to our modelviewer. If you choose the modelviewer, make sure to view them in Java for higher particle effects–you can also set your own gender and race preview there so you aren’t stuck at looking at either a female Blood Elf or a male Human!

Honestly, we think you’re in for a bit of a surprise. While PvP sets aren’t known for their beauty, some of these sets look pretty awesome and sometimes they look even better than their tier 12 counterparts.

Death Knight

Druid

Hunter

Mage

Paladin

Priest

Rogue

Shaman

Warlock

Warrior

Official Raid Stream Sticky

This is the official thread for live streams of raids. That means no more new topics about it! Any new raid stream threads are going to simply be closed and pointed towards posting the info in this thread. We won’t be handing out infractions at first, since this sticky is brand new.

Does your guild stream live? Simply post the link to your stream in this thread, what guild it is, what content you folks are doing, as well as any extra info you may want. Your stream will be added in the first post of this thread. Advertising for recruitment isn’t what this is for, as a note.

From there on out, every time your stream is going live, simply post that the stream is going live in this thread. This gives you the visibility I know you’re looking for by knocking it to the front page, but DO NOT do multiple ‘bumps’ for a single night of streaming. That is one ‘bump’ per night, that’s your warning. Trying to circumvent this rule will get a spam infraction. You’re allowed to repost the link to your stream in that ‘bump’ post as well, since many people have their forum set up to go automatically to the newest post.

If your stream link is slow to be added to the main post, just PM a mod (like me) and bother and prod until it happens.

It’s perfectly fine for users to discuss the streams in this thread as well, no flaming, however! All guilds and streams of various progression levels are welcome here.

rssogood.com can be 100% trusted

Why you can trust rssogood: First, we have security payment way, We are paypal and moneybookers verified, you can ask for refund any time if you don’t get gold. so you don’t need to worry about you have paid but you didn’t get gold.

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Make Runescape money by Construction

Make runescape money by Construction

 

 

Due to the price volatility of various ingredients it is not always possible to make a profit with many activities.

 

It is the player’s responsibility to be aware of whether any activity makes or loses money at any given time.

 Construction 

Effectiveness

Requirements

Details

 

 52,000coins per hour

Level 9

Build a wooden larder and withdraw buckets of milk. The milk can be churned, at level 38 Cooking to butter that are currently selling for 311 coins each. If your house is located in Rimmington, you can fill your inventory with milk and run, or use cabbage-port, to get to the dairy churn at the farm south of Falador and make pats of butter to bank at the deposit box next to the monks of Entrana, south of Redbeard Frank. In one hour you can make six inventories of pat of butter.

 

  93,000coins per hour

Level 30

Hire a cook and ask her to make pineapple pizzas. You will make 971 coins each selling them to the Grand Exchange. The downside to this is that every seven pizzas you have to pay her 3,000 coins (2,250 after Love Story).

 

470,000coins per hour

Level 40

Make Varrock teleport tablets.

    460,000coins per hour

Level 47

Make Lumbridge teleport tablets.

    

490,000coins per hour

Level 40

Make Falador teleport tablets.

   
460,000coins per hour

Level 57

Make Camelot teleport tablets.

 
670,000coins per hour

Level 57

Make Ardougne teleport tablets

560,000coins per hour

Level 67

Make Watchtower t’port tablets

510,000coins per hour

Level 67

Make Teleport to house tablets.

470,000coins per hour

Level 67

Make Bones to peaches tablets

 

Due to constantly changing prices for items on the Grand Exchange, some information in this article may not be current.

 

source: www.rssogood.com

 

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Make runescape money by Cooking

This article is about the free-to-play guide. For the members guide, see Make runescape money by Cooking (F2P)

 

Due to the price volatility of various ingredients it is not always possible to make a profit with many activities.

 

 

It is the player’s responsibility to be aware of whether any activity makes or loses money at any given time.

 

Cooking 

Effectiveness

Cooking level Requirement

Details 

 

Level 7

Go to the potato field north of Ardougne and collect potatoes. Across the road from the potato field is a farmer’s house with a range in it. Cook the potatoes on the range bank them in Ardougne, and repeat. Baked potatoes sell for about 188 coins each. This can also be done by buying the potatoes off the GE and still get almost double profit; ranges near a bank are in Catherby, Nardah and the Cooks’ Guild. You can also take sacks and get 10 times more potatoes in one trip, making it much more profitable (note: keep 10 slots open; without beast of burden, it will give you 190 potatoes in a single trip)

See article on potatoes

 

Level 14

Brew cider. Cider is used for the Seers’ Village Tasks. It is hard to obtain on the Grand Exchange, so it may be useful.

Ghosts Ahoy is strongly recommended as there is a brewery there to make cider.

 

Level 39

Another relatively easy way to make good money is to bake buttered potatoes, which sell for about 1,000 gp each on members’ worlds. The best place to make this is Lumbridge, where you can easily obtain buckets, cows’ milk, and potatoes, and there is a range and a dairy churn nearby. To make, obtain half an inventory of potatoes and half an inventory of buckets of cows’ milk. In the farmer’s house, churn the milk to make pats of butter, and go to Lumbridge to bake the potatoes before applying butter. Each potato made from scratch gives you 199 cooking experience and a full inventory of these will give you around 20,000 gp.

 

140,000coins per hour

Level 35

You can cook uncooked pizza. There are three ways of obtaining pizza base: Buying it at the Grand Exchange for 283 coins each (fastest method), buying from Fat Tony in the Wilderness Bandit Camp for 4 coins each, or made by combining flour and water. You can get tomato and cheese for 116 and 97 each respectively, or get them from Fat Tony, the Culinaromancer’s chest, or Aggie’s house. The easiest way of getting cheese is to churn milk into cheese wheels, and cut them into cheese slices with a knife. This requires level 48 Cooking, but higher levels will be able to cut more cheese from each wheel. Uncooked pizzas sell for 750 coins each. If all materials are purchased from the Grand Exchange, the net profit per pizza is 254 coins per pizza.

 

280,000coins per hour

Level 38

Pats of butter sell for 311 coins and are comparatively easy to make, though time-consuming. Take a bucket of milk (either bought for 48 coins on the Grand Exchange, obtained from any cow with a bucket in inventory, or bought from the Culinaromancer’s chest) to a dairy churn and churn the milk into butter. Alternately you can churn cream into butter. The churn at the Cooking Guild is close to the Grand Exchange, but the churn in Zanaris (requiresLostCity) is closer to a bank. Another way, (More money) in Zanaris if you get 14 buckets of milk and churn them to pats of butter with the 14 buckets leftover go to the sand pit South West of the churn you can fill your buckets with sand and make an extra 4,500 coins per inventory.

 

Level 42

The Gnome Restaurant Activity can make you a lot of money for little starting cash. Some rewards are more than1.8m, although getting those are rare. All of the orders can be made at level 42 cooking. Some quests are helpful for transportation when doing the activity.

 

Level 50

Buy a wrapped oomlie at the Grand exchange (Its very rare to get it from the grand exchange) (529 coins) and cook it. Then sell the cooked oomlie wrap at the Grand Exchange for a 674 coin profit.

 

Level 60

At level 60 you can make curry, which sells for 429 coins each and is generally in high demand. Making curry from scratch is a bit of a task as you will need a supply of bowls, potatoes, cooked meat and spices. The fastest method is to buy the potatoes (67 coins), add them, then add your choice of meat (chicken or beef), and some spice (434 coins) or three curry leaves (235 coins) to a bowl of water. Due to the GE restriction on buying more than 100 bowls per hour, the best method to obtain bowls of water is to buy the bowls from the Falador general store, fill them with water outside and then bank them. Making curry will generate a profit of -139 coins each, assuming all materials are purchased at the Grand Exchange. In addition, each bowl of curry gives 280 cooking exp when cooked. At level 74 cooking Curry will stop burning, increasing the amount of profit gained from this method.

 

320,000coins per hour

Level 67

At this level you can put cooked sweetcorn (10gp) into a bowl, making a bowl of sweetcorn (130gp) (if you have a knife in your inventory). Then, combine the bowl of sweetcorn with a tuna(80gp) to make tuna and corn (410gp). With a quick finger, this can make about 1,000 tuna and corn per hour, yielding 314 coins per tuna and corn (new G.E. price is 412 coins each), for about 320k/hr (410-90gp). This method gives NO Cooking experience, only gold. (GE prices current as of April, 9 2011. Prices are rounded to the nearest 10gp.)

 

265,000coins per hour

Level 68

Tuna potatoes, one of the best foods in the game, sell for about 1,170 coins each. If you farm the sweetcorn and potatoes, craft the bowls, churn the butter, and fish and cook the tuna yourself, you will get maximum profit per potato. However, this method can take a long time, as it takes around 40 minutes to grow a batch of potatoes and sweetcorn. If you want to buy the ingredients yourself, then the cost of a bowl, sweetcorn, baked potato, pat of butter and cooked tuna is 611 coins. This means you will only get 559 coins per potato, but since this method is decidedly faster, it is recommended if you are cooking tuna potatoes for experience and profit. A range is required to cook tuna potatoes, and the range in Lumbridge castle (requires Cook’s Assistant completed) is close to a bank. If you have completed Recipe for Disaster, the chest under Lumbridge castle contains limited supplies of bowls and butter.

 

470,000coins per hour

level 95

Raw Summer pie

Requirements: 95 cooking, pie shell, strawberry, watermelon, cooking apple

Pie shell: 514 Strawberry: 11 Watermelon: 87 Cooking apple: 308

 

Raw summer pie: 1,751

 

Profit per pie: 831

 

Stock up on these if you’re going to be doing more than an hour of pie making at a time – the shells have a limit of 1k per 4 hours. The ingredients are extremely easy to obtain although the pie shells may be the only exception (due to the limit). They have a very good demand and profit as well.

 

You should be able to make around 680-700 pies per hour which gives you a nice and tidy profit once sold. The prices used are the market GE prices. Cooking from pie dish and pastry gives more profit, per pie, but is, of course, slower. The raw materials cost 714, The raw pie costs 1,751.

 

Level 95 with Cooking gauntlets

Cooking Rocktail can be an effective way to make money but are currently valued at the same price as one another, but it requires 95 cooking as well as completion of the Family Crest quest, so many players can’t use this method. However, the price of raw and cooked Rocktail is often subject to change, so sometimes, whilst gaining very fast experience if a player can manage to buy a large quantity of raw Rocktail, a player may actually lose money with this method. Check the Grand Exchange database in order to see whether this method is currently profitable.

Owning a Larder in a POH can reduce costs by significantly, but may reduce efficiency. Taking an item from the first page (such as milk) will take 60 seconds to get a full inventory. It will take more than 2 minutes to get an item from the second page (such as a potato). However, this will save a lot of money e.g. a full inventory of milk costs 1344 gp.

 

Due to constantly changing prices for items on the Grand Exchange, some information in this article may not be current.

 

source: www.rssogood.com

 

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How to defeat Anshal

General

  • The three Djinn Anshal, Nezir, and Rohash are on separate health pools, unlike most council fights. You will need to kill the last one within 60 seconds of the first one’s death, or the dead ones will resurrect with full health. And likely Berserk soon after that.
  • Each Djinn occupies a different platform. Traveling between the platforms is possible due to the strong winds that connect the north/middle platform with the other two. Note that there is no direct transportation between the east and west platforms.
  • The Conclave’s members have 90 energy each. They regenerate it at a stead rate throughout the fight, and when they hit 90 – which happens at the same time for all three of them – they cast their ultimate abilities. While they channel the ultimates, transportation between the platforms is not possible.
  • You will want to split your raid before engaging the Djinn. Anshal and Nezir will require a tank each; Rohash can be tanked by any DPS. Each platform will require healing as well – you can split your healers evenly. As far as DPS goes, you want no DPS on Nezir (initially), your casters on Anshal, and your melee on Rohash. If you can’t split your DPS evenly between Anshal and Rohash, put more on Anshal and swap mid-fight based on casualties.
  • Your basic goal will be to burn Anshal and Rohash initially, while slowly dpsing Nezir when grouping up for ultimates. Anshal, especially on normal mode, is a breeze compared to dpsing Rohash, so it will most likely pull ahead on DPS at first, later falling behind as it heals during the Ultimate. When Nezir is low enough after several ultimate phases, coordinate Anshal and Rohash’s deaths, then have the raid hop back to Nezir’s platform and blow Bloodlust/Heroism/Time Warp before the minute is up and the Djinns Gather Strength.

Strategy

Anshal

  • Anshal resides on the western platform. His abilities are life- and nature-based.
  • Soothing Breeze will cause Anshal to drop a healing circle on the ground. If the Djinn – or the adds he summons – stands in it, he will heal up. If your raid members stay in it, they will be pacified and unable to attack/cast.
  • Nurture will summon 5 Ravenous Creepers around Anshal. They have an aura that stacks a DoT on all nearby players, so you want to kill those quickly – and preferably from afar. They can be kited and slowed.
  • Zephyr is Anshal’s ultimate. He will teleport to the center of his platform and channel this spell, healing himself and any adds remaining (hint: there should be none), as well as increasing his & their damage by total of 225% for 15 seconds. Survival CDs immediately after this ultimate are strongly recommended, especially if you have adds still up. A hunter with Aimed Shot during the ultimate is helpful to reduce healing taken.
  • If, at any time during the fight, Anshal finds himself alone on his platform, he will channel Withering Winds, which will quickly wipe your raid.

Nezir

  • Nezir resides on the northern – middle – platform. His abilities are frost-based.
  • Nezir will drop a patch of Ice Patch on top of a random player’s location. The patches will do damage and slow you down, so move out of them quickly.
  • He will also cast Permafrost, which deals damage in a cone in front of him for 3 seconds and leaves an ice patch when he is done. Don’t be there unless you are a tank.
  • Wind Chill is a stacking debuff that causes all players on Nezir’s platform to take more and more frost damage.
  • Sleet Storm is Nezir’s ultimate. He will do damage to everyone on his platform, splitting the damage evenly. The raid should group up and healers pop cooldowns.
  • If, at any time during the fight, Nezir finds himself alone on his platform, he will channel Chilling Winds, which will quickly wipe your raid.
 

Rohash

  • Rohash resides on the east platform. His abilities are, well, wind based.
  • Slicing Gale is Rohash’s standard attack. Since he doesn’t melee, he will simply spam this.
  • Wind Blast will make Rohash face in a random direction, and blast everyone in front of him off the platform. It will take him several seconds to cast Wind Blast, so stay close to the boss and move behind him when you see the preparatory cast begin.
  • Hurricane is Rohash’s ultimate. He will toss all players on his platform in the air, causing them to take damage over the duration the spell, as well as falling damage at its end.
  • If, at any time during the fight, Rohash finds himself alone on his platform, he will channel Deafening Winds, which will quickly wipe your raid.
 

Ultimates
Since this fight is all about coordination, here is an efficient way of dealing with the Djinn’s ultimates. When all three members of the Conclave reach 80 energy, you will see an ingame raid warning, informing you that they are nearing full strength. At this point, you want to do the following:

  • Anshal: Tank & Healer(s) switch places with Tank & Healer(s) from Nezir’s platform. All DPS goes to Nezir, burns him for the duration of the ultimate, and then goes back to Anshal.
  • Nezir: Tank & Healer(s) switch places with Tank & Healer(s) from Anshal’s platform. There should be no DPS on this platform prior to the ultimate, and there should be no DPS here after the ultimate.
  • Rohash: All DPS goes to Nezir’s platform – and comes back after the ultimate. One healer as well as a dps with defensive cooldowns or slowfall stays to make sure he doesn’t channel his Soothing Winds.

The reasoning behind this strategy is simple. Everyone on Nezir’s platform will take increasingly more frost damage, so you want to give people a chance to drop their debuff – hence the tank/healer switch. Again, Nezir’s ultimate does damage split between all raiders on the north platform, so you want as many people there as possible. And you want to leave one healer on Rohash’s platform, because whoever stays there will need healing to survive the ultimate.

Zul’Gurub strategy

 

Zul’Gurub

Venoxxis

Stay within the maze.

Players will get linked (Toxic Link) which deals damage to both players. Break the link by increasing the distance between the two players.

Poison bolts get shot at players, heal through it. Boss has a frontal cone attack. At some point, watch out for pools of poison. Not sure if that’s linked to time or health.

 

Bloodlord Mandokir

Randomly targets a player and one-shots them. Mandokir levels up. Kill the raptor. The raptor goes around killing ghosts (which will resurrect

you when you de) and you have a certain amount of them.

Watch out for big conical, fire spike thing

 

Kilnara (Panther boss)

First 50%: Tank and spank. Last 50%: Calls in panther buddies.

Interrupt Tears of Blood. Pull 2 packs of panthers during phase 1 and kill them to reduce the amount of panthers coming in the final phase. When

they do engage you, AoE them down.

Zan’zil

Three phases (Fire, Ice, Poison)

Zombie troll phase: Grab red cauldron . Gives your attacks additional AoE powers. Destroy zombies.

Berserker phase: One big mob? Grab the Ice cauldron. Attacks gain freezing powers. Slows down Berserker and kills them quick.

Cloud phase: Entire environment covered in gas. Grab poison cauldron, become i mmune.

Jin’do

Phase 1:

Casts a green shield bubble reducing magic effectiveness within it. Keep the tank and Jin’do within it. When Jin’do casts Shadow of Hakkar, run into the shield. Then run back out and resume DPS. Last I checked, he’ll do an AoE chain nuke of some kind if you stay too long within the shield.

Phase 2: Hakkar

There are four chains on the ground. They each have 1 million health. Those chains need to be broken. Look for Gurubashi Spirits. Really big mobs that have the ability to jump. The group needs to stay near chains so that the big guys will jump onto the chain thereby breaking it. Arrow on the player’s head signifies the target. Clear out the Twisted Spirit mobs.

Kicker: Need to keep moving to dodge assorted Shadow Blasts.

Death-Grip-and-other-Beneficial-Talents-and-Abilit

     Death Grip is another overly used ability can get new Death Knight’s in a bit of trouble in groups. Death Grip has an innate taunt that causes the enemy to attack the Death Knight for a second after using. If the Death Knight that uses it isn’t the tank, it’s going to make it much more difficult for the tank to track down the mod that is pulled across the zone to the Death Knight and then pull agro from the Death Knight, wo is likely doing considerable damage to the enemy? If a group of enemies was pulled, the tank isn’t allowed to focus on the other enemies, because he is forced to pull the enemy off the Death Knight that is probably neither geared nor spec to tank if he’s filling the DPS role in the group.

     There are so many different ways to spec a Death Knight to deal damage in a group, owever, Blood and Frost are ideal for new DK’s for a few basic reasons. Blood spec has numerous talents and abilities that optimize damage and healing for the group. Important talents to look into are Abomination’s Might, which increases the attack power of the entire group by 10% when the DK uses Death Strike, a commonly used ability in Blood Spec.

    Rune Tap and Improved Rune Tap, coupled with the Glyph of Rune Tap create a powerful healing tool that will heal the DK, and the DK’s group for a percentage of their maximum health when used, at the cost of one Blood Rune. The cooldown is about 30 seconds with both talents, and this is a great way to gain the affection of healers in the group.

     Mark of Blood is another great grouping ability that can be cast on enemies. Enemies affected by this ability will cause the target of their melee attacks to instantly regenerate 4% of their maximum health, and has 20 charges. This is excellent for boss fights, where the main tank will be getting hit hard. The extra healing will help ease the load on the healer, and allow the damage dealing classes more time to burn the boss down.

    Hysteria is a very optional talent that enrages a party member, causing them to do 20% increased melee damage, but at a cost of 1% of their maximum health every second while it’s active. This is a great way to buff a Rogue or another DK in your group to deal a huge amount of damage, and with your buffed Rune Tap, you’ll be able to easily heal them for the damage they take.

Introducing the Pet Store

       Today we\’re pleased to introduce the Pet Store for World of Warcraft. a new way for players to obtain in-game pets to join them on their adventures in Azeroth. Two brand-new companions are now available for purchase exclusively at the Pet Store in the online Blizzard Store: Lil\’ K.T. and the Pandaren Monk.
 
    Make a Difference: Pandaren Monk Charity Pet
Enter the Pandaren Monk http://eu.blizzard.com/store/details.xml?id=221003558 . a martial-arts expert who\’s here to help celebrate the upcoming fifth anniversary of World of Warcraft. He may be cute. but he\’s proof that even the softest of critters can overcome the hardest of circumstances. For every Pandaren Monk that finds its way to a player\’s side between now and the end of the year (December 31. 2009 at 11:59 PDT (8:59 CET)). we\’ll donate 50 percent of the $10 purchasing price to the Make-a-Wish Foundation in an effort to brew up a little hope. strength. and joy in a child\’s life.
 
Lil\’ K.T.. the Littlest Lich
Lil\’ K.T http://eu.blizzard.com/store/details.xml?id=221003557 . is a miniature lich who bears a striking resemblance to the legendary lord of Naxxramas. Kel\’Thuzad. But don\’t let his diminutive stature fool you: Lil\’ K.T. has a diabolical laugh and wields true power at his bony fingertips. randomly wreaking icy havoc on critters who dare to cross his path. You can now buy this new pet for €10 on the Blizzard Store.
 
     In order to receive a purchased pet. you\’ll need to merge your World of Warcraft account with a Battle.net account. For more information on Battle.net. please visit the http://eu.battle.net/faq/index.html . For more information on the new Pet Store. visit the http://eu.blizzard.com/support/article.xml?locale=en_GB&tag=PETSTORE .